The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A collaboration has been formed to create a tabletop RPG that explores the series' apocalyptic setting. The project has been announced, with a funding drive planned to begin in the spring of 2026.
"This endeavor will bring the franchise’s distinctive tension, strategic depth, and iconic world-building to the tabletop, offering fans a new way to engage with The Division through deep narrative and mission-based gameplay," reads an official release.
Launch products will include a beginner's box, essential manuals, a GM screen, figurines, and several deluxe editions.
Exploring The Division's Apocalyptic World
In this setting, a lethal pathogen called Green Poison was unleashed in New York City, plunging the United States into turmoil. As the pandemic escalates, society crumbles and hostile groups emerge, turning the city into a battlefield. To preserve order, the government {activate|deploy] The Division, a covert network of undercover operatives. This is where the players come in.
Development on the game has been underway for about three years, and it is reportedly complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to reach a wider audience, specifically in the United States. Manufacturing will start right after the fundraiser, with shipping expected for later in 2026.
An Innovative Gameplay Mechanic: The GRIS System
A preview at the system reveals it uses d10s exclusively through its new GRIS system, encouraging a streamlined and tactical approach. Agents use skills or traits to assemble a handful of dice, usually from one to five d10s.
- Rather than adding results together, players choose a single “result die” from the pool.
- This dice is then measured against a set challenge number.
- Achieving a natural 10 triggers special effects, such as increased harm or boosted support.
Combat Emphasize Positioning and Situational Insight
Battles stress placement and environmental awareness, mirroring the video games. Factors like cover, elevation, or visibility directly influence dice rolls. This system seems built to favor coordination and smart positioning over simple statistics.
A Novel Wound System
The way health is tracked adds a interesting narrative layer. Operatives have a injury limit; taking heavy hits weakens their effectiveness by decreasing the size of their dice pool.
- At zero health, an operative is downed, but is not knocked out.
- They may still crawl and perform restricted acts, simulating the "downed" state common to many shooter games.
- Any player in this state must roll on a injury chart, potentially gaining persistent effects like shock or crippling injuries.
A Ready-to-Play Scenario
A free Quickstart Guide is promised soon. It contains a pre-made introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the hunt for a missing medical team and must thwart an attack by the violent Rikers gang, who have taken over that NYC neighborhood. Further information and the complete product lineup are expected to be unveiled closer to the Kickstarter start date.